Kvalificerad yrkeshögskoleutbildning inom spelutveckling
Nyheter Studenter Projekt Information Föranmälan PlayStation®First Forum
Linus Eriksson Programmer

Blade Gunner:
The first game project, I worked on enemy ai and animations. I also added the sounds, fixed input code, added the HUD. Boss particle effect. Smoke particle on the crashed ship, the dialog and the loading screen.

Project Rasputin:
The second game project. I created the Menu, HUD, Shaders ( except enviroment map ) Client / Server messages, and the weapon system. I also worked some on the server with weapons / pickups.

Rendering Avi:
Uses video for windows to get bitmaps from an avi movie and copies that bitmap data to a DirectX texture. So you can set the DirectX texture to use ingame in realtime on a mesh. The demo picture is a textured Sprite.

Skola PlaygroundSquad Falun SE - 2007 E-post
Hemsida IM

Namn Genre Skola År Termin
Blade Gunner TPS PlaygroundSquad Falun SE 2007 1
C.INT Tactical MP Shooter PlaygroundSquad Falun SE 2007 3
Project Rasputin Multiplayer FPS PlaygroundSquad Falun SE 2007 2
info@playgroundsquad.com | +46 (0)23 298 55