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Screenshot from the PSQ Game Project Liberosis, made by Carolina Elvelin.

Game Artist

Visualize the future

Game Graphics include the visuals of the game. As a 3D Graphical Artist, you create what is visible.

As a Game Artist you will learn how to model and texture worlds and characters for games using industry standard 3D tools. Bring your characters to life using animation or motion capture techniques, and utilize lighting, shading and effects in modern game engines.

At PSQ you'll learn everything you need to know to be able to work as a Game Artist in the gaming industry. Here you'll get the basics in 3D modeling, texturing, animation, concept development, and more. During the education you'll get a lot of time to create your own assignments as well. Doing that, you can develop the knowledge and experience for a top notch portfolio to land that perfect job at that amazing studio you always wanted to work at.

Olivia Grönlund, PSQ Game Artist student, 2021.

Olivia Grönlund, Game Artist student | 2021

I have drawn a lot before, but 3D art was completely new to me. After just a few months at PSQ, I'm amazed over what I've learned and how much I've developed! Getting trained for your dream job by having fun and creating is the best combination there is.
A character likeness model of Indiana Jones by PSQ student Eddie Cyrillus.

Curriculum

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You don’t need any prior knowledge or previous experiences of working with 3D or animations to apply to PSQ Game Artist. The discipline starts off with a quick intro to 3D modeling. Then there’s an increased focus on practical work within game production where you get to work with game engines with a deadline. 

 

At the end of each semester, you will be showcasing your new knowledge and skills in a game project that you create together with other Designer and Programming students.

Game Projects

During your time at PlaygroundSquad, you will participate in three gaming projects. For each game project, you get to create a game with other students. In the project, you will use your new knowledge that you’ve learned to create a game, free for anyone to play, on PC or console.

 

As a Game Artist, you’re responsible for the visuals in the game. You’re accountable for animations, effects, environments, interfaces, and everything in between. The game projects usually include four to six artists working together to create an appealing and cohesive look. You collaborate with Game Programmers and Game Designers to make the visuals you create work well with the other game mechanics.

 

You will work primarily in Autodesk Maya and Adobe, but we would love for you to work with the tools and software you are comfortable with (or want to learn to manage).

Moomin Valley, created by PSQ student John Gustafsson.
PlayStation controller with blue lights on a table.

PlayStation First

As PlaygroundSquad is part of PlayStation First, you are able to work on PlayStation hardware. This will give you an extra edge when starting your internship at a real company.

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Career

After graduating as an artist you are able to work as a Game Graphic Designer on an advanced level in any field or as a 3D generalist. 

 

Our students are encouraged to develop skills in areas they find fun or have talent in. By doing so, the student has the opportunity to make a career within the framework of a specific work profile. However, many choose to start their career as a general 3D Artist, and then develop into a more specialized professional role.

Toys on a desk with keyboards.

COURSES

With a focus on practical learning, the artist courses at PlaygroundSquad are carefully constructed to get you into a real production as soon as possible.

Course Overview

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Kurser
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