Jonathan Berglin

Programmer, PlaygroundSquad 2018

My largest focus is structuring and cleaning code.

So far I have worked on one student project spanning five weeks.

During project one, Elemental Combat, I:

  • focused early on getting the controller support as early as possible since this was the main mechanic.
  • designed and wrote the managing systems for projectiles, traps and players.
  • designed the dash mechanic.