What I love about game design is the hands on problem solving. There are always something to solve, ifs to expand upon. Making a trail of thought come to life, the endless possibilities of making something fun. I'm an analyzing person, and when I can figure things out and see how components fit together as a coherent whole, I'm in my element.
Apart from games, I enjoy larping, table top role-playing, poetry and creative writing, travelling and exploring. In the past I've studied pen and paper 2D animation, English in London and creative writing on the island of Gotland.
Will attempt to solve any problem put in front of me, easily distracted with metal wire puzzles.