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WORK SAMPLES

Show your awesomeness

The kind of work samples you should submit depends on which education you wish to apply for.

Read more below for each course.

AI

To fairly assess your skills, we prefer that you do not use AI/LLMs (e.g., ChatGPT, MidJourney) for your work samples. If you do, we require a detailed explanation of what you used and how. Submitting materials created with AI without proper disclosure will be considered cheating.

GAME ARTIST

For you who want to visualize the future in gaming

Eligibility

No prior knowledge of game design is required to apply to our Game Design program. We encourage everyone with a passion for games and a strong desire to enter the gaming industry to apply.

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You can qualify in two ways: Eligibility Through Grades or Eligibility Through Skills.

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To be Eligible Through Grades, you must have a complete high school diploma and have taken the required courses (or equivalent) with at least a grade of E, 3, or G for the respective program: English 6.

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If you are Eligible Through Skills, we do not assess your grades but instead evaluate what you can demonstrate to us.

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Regardless of the method, the numbers on your grades don’t matter as long as you are eligible. The key is that your work samples maintain high quality.

 

You will need to demonstrate any or all of the following:

 

  • Skills in traditional art or media.
    An artistic background means that you know how to paint, sculpt, or design and have an understanding of perspective, value, form, function, color, lighting, composition, etc.

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  • Technical knowledge in graphics-related software.
    This might manifest itself as a thorough understanding of a 3D application such as Maya, 3D Studio Max or Blender. Prior experience scripting or modding games and 3D software is also meriting.

 

Please take pictures or scan your work if you have analogue work samples like sculptures, photos, or paintings.

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OBS!

Only attach PDF and PNG files in your application, if your have a cool video that you want to show us, give us a link to it in your PDF.

GAME DESIGNER

For those who want to shape the gaming experience

Eligibility

No prior formal knowledge of game design is required to apply to our Game Design program. We encourage everyone with a passion for game design and a strong desire to enter the gaming industry to apply.

​

You can qualify in two ways: Eligibility Through Grades or Eligibility Through Skills.

​

To be Eligible Through Grades, you must have a complete high school diploma and have taken the required courses (or equivalent) with at least a grade of E, 3, or G for the respective program: English 6.

​

If you are Eligible Through Skills, we do not assess your grades but instead evaluate what you demonstrate to us in your work samples.

​

Regardless of the method, the numbers on your grades don’t matter as long as you are eligible. The key is that your work samples maintain high quality.

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Work Samples

We encourage you to submit examples of previous work, such as game demos, mods, scripting, board games, writing (short stories, character backgrounds, worldbuilding, RPG-related design), or similar design documents.

 

You also need to complete a mandatory task:

 

Create a game concept. Develop your own game concept based on specific features. Focus on describing how the mechanics work in detail, but also describe the context - i.e., an overview of the setting, how the game works, and its objectives. You can choose between these two conditions:

 

Option 1: Versatile Arsenal

Create a 2D or 3D platformer game concept where each “upgrade” (ability / tool / weapon) serves more than one function, similar to how upgrades work in many Metroidvanias. You are limited to 5 upgrades total. For each upgrade, describe:

  • What it is, and how it fits your game’s theme

  • How it works (core mechanics, limitations, input, etc.)

  • How it can be used for traversal, puzzle solving, combat, etc.

Aim for upgrades that feel distinct, synergize with each other, and unlock new gameplay possibilities.

 

Option 2: Concept Combiner

Create a game concept where at least three of the below conditions/features (look them up if you want to!) make up the core game design. Specify what conditions you’ve used and how:

 

  • Diplomacy/Negotiation

  • High Speed/Fast Movement

  • Asymmetric Gameplay

  • Roguelike Progression

  • Time Manipulation

Procedural Levels/Map

GAME PROGRAMMER

For you who want to fuel the engine of the journey

Eligibility

No prior knowledge of game design is required to apply to our Game Design program. We encourage everyone with a passion for games and a strong desire to enter the gaming industry to apply.

​

You can qualify in two ways: Eligibility Through Grades or Eligibility Through Skills.

​

To be Eligible Through Grades, you must have a complete high school diploma and have taken the required courses (or equivalent) with at least a grade of E, 3, or G for the respective program: English 6, Mathematics 2 and Programming 1.

​

If you are Eligible Through Skills, we do not assess your grades but instead evaluate what you can demonstrate to us.

​

Regardless of the method, the numbers on your grades don’t matter as long as you are eligible. The key is that your work samples maintain high quality.

 

 

You will need prior knowledge in C, C++, Java, or C#. Knowledge of object-oriented or graphical programming is meriting.

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Your work samples should contain source code and executable files, as well as a description of your items. The files you submit can be anything - graphical applications, small games, utilities, or scripts.

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You may also provide any other relevant material such as applications, scripts, or mods written in other languages. Written material such as technical papers and presentations are also accepted.

GA
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